TOP 5 video game schools
2023 TOP 5 VIDEO GAME SCHOOLS & Studios IN EUROPE
TOP 5 EUROPEAN video GAME SCHOOLS
schools with the best job placement results in the video game industry
TOP 5 EUROPEAN VIDEO GAME STUDIOS
studios that have recruited the most graduates
#1 ISART Digital
#2 BUas - Breda University of Applied Sciences
>7,000 students from 100 countries. 192 students enrolled in the Creative Media and Game Technologies bachelor's program at the beginning of the 2021 academic year
Government-funded higher education institute
Tuition & Fees 2023-2024: (EU residents) Bachelor's degree - 10,370 EUR, Master's degree - 2,314 EUR
#4 ESAT - Escuela Superior de Arte y Tecnología
ESAT is a highly specialized school teaching animation, video game design, graphic design and photography. Its main programs are related to the video game industry, and its post-graduate programs are all in the digital field. Three of its degree programs (3 years each) have a specific focus on video games.
HND in Computing Videogames Programming
HND in Computer Game Development
HND in Computer Game Development (Game Design)
Postgraduate Multithreaded Programming
In the final year, students can study in the UK, leading to the UK Higher National Diploma (HND). To this end, ESAT has signed agreements with leading British universities, such as Teesside University.
The quality of the more than 30 video games produced by ESAT students since 2016 largely explains the school's position in this ranking.
Aces in the Dust (2021). Complex and immersive game with exceptionally beautiful visual effects. Winner of the GDWC 2022 Hobby Award (Fan Choice)
Twin Stones: The Journey of Bukka (2021). 3D platformer with stunning landscapes and perfectly paced gameplay.
ESAT provides 70 graduates a year (30 programmers, 30 artists and 10 designers).
Main game studios that have recruited ESAT graduates since 2018:
#5 U-tad - University of Technology, Arts and Design
Private University Center founded in 2011
Tuition & fees (2022-2023): Grado en Diseño de Productos Interactivos (Bachelor) : 10.680 euros
U-tad is considered a pure player university as all of its 29 programs focus on digital professions, including eight dedicated to video games. The university was established in 2011 by the founder of animation studio Ilion and mobile game studio Pyro Studios. Its development has been in close collaboration with industry professionals who make up the majority of the faculty and provide material resources.
BA in Interactive Product Design
BS in Software Engineering + Special Degree in Video Game Engineering
Master in Game Design
Master in Concept Art
Master in 3D Character Modeling
Master's Degree in Video Game Programming
Master in Video Game Art and Visual Design
Master's Degree in Computer Graphics, Virtual Reality and Simulation
Professional Master's Degree in Production Management for Animation, VFX and Video Games
U-tad is the Spanish university that has won the most awards for academic video game projects, including several Titanium Awards at the Fun&Serious Games Festival, Gamelab Awards, PlayStation Talents, and at South by Southwest in the United States.
Howl of Iron (2022)
Maskerade: The Deadpan Cry (2022)
Main video game studios that have hired U-tad alumni since 2018:
Saber Interactive Spain
Stage Clear Studios
Electronic Arts (EA)
These studios offer a wide range of career opportunities. U-tad graduates have a strong presence in prestigious studios such as Saber Interactive Spain, 2K, MercurySteam, and Electronic Arts (EA), known for their world-famous AAA games.
Among the independent studios, Pendulo Studios specializes in crafting adventure games with immersive narratives. Aheartfulofgames S.L. and Stage Clear Studios offer considerable artistic freedom for the development of unique and innovative games. In addition, 16 Gears and Scopely, focusing on hypercasual mobile games, provide enticing avenues for creative expression.
The distribution of U-tad graduates who entered the gaming industry since 2018 is remarkably balanced. While design roles dominate with 45% being Game Designers, artistic (28%) and technical (25%) roles are represented almost equally.
Within the artistic domain, the most prevalent positions are 3D Artists (10%) and core Game Artists (5%).